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MarkerOptions.position = CLLocationCoordinate2DMake(43.65, -79. The best way to guarantee the pin is visible is to use exactly the same coordinates for both the camera and the marker, see the snippet: GMSCameraPosition *camera = [GMSCameraPosition cameraWithLatitude:43.65 Coding the example from the Getting Started page should result in the app displaying an empty map view (with yellowish background and a pushpin at the center). Pushpin does not require a valid key, so it will be visible on an empty map view object.
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This error is indicative of an invalid key used to initialize the Google Maps: [GMSServices key is issued by Google specifically for the iOS SDK (apparently only to a few chosen ones) the keys for Google Maps SDK v2 and v3 would not work on Apple.Ī way to confirm that the error is indeed caused by an invalid key is via displaying a pushpin. Every time I run my project it gave me an error saying "Your key may be invalid for your bundle ID: " instead of downloading amework I have downloaded amework and added to my project.
#Driving game on google earth download license
If you have valid license then download amework and import GoogleMapsM4B/GoogleMaps.h to your file and pass api to same method īut I guess you may get this key only after purchasing license. Map multiple locations, get transit/walking/driving directions, view live traffic conditions, plan trips, view satellite, aerial and street side imagery. You can find the key differences between the Google Maps SDK for iOS and the Google Maps Mobile SDK for Work(M4B).Īnd import GoogleMaps/GoogleMaps.h to your file and pass your api key to below method: Incase if you want to use amework not GoogleMapsM4B(Maps for Business) then you need not request support center, you just need to enable Google Maps SDK for iOS in Google's console website. If you want to use amework in your project thenġ.You should request support on the Enterprise Support portal(Google's website)Ģ.You must enable Google Maps Mobile SDK for Work not Google Maps SDK for iOS in Google’s console website. Unknowingly I have downloaded amework and faced issues like 'your key may be invalid for your bundle id: ' Important: If you want to practice on google maps from iOS devices then just download the amework. It seems like they are a little more comfortable with releasing API keys now so hopefully you will get yours very soon. I switched out the MKMapKit with GMSServices and things are working.
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I just got an email from Google Maps that my API key is now available.
#Driving game on google earth download simulator
By the way, this also produces the same results both on simulator and on a real device, which I have tested. You can confirm this because replacing the current API key with any random string will produce the same results. As frustrating as it is, you will just need to wait until you receive an email from them (not really sure when that will be.). It seems as if they haven't issued many API keys for the iOS version for whatever reason. Therefore when you use that as your API key, the validation request will always fail. The Google API Console is probably showing you the API key for Google Maps v.3 which is NOT the Google Maps iOS API key. I have searched the internet tirelessly for the answer and unfortunately I think we are out of luck.
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